Gamedesign 2 all projcets
All of my projects for Game design 2 compiled into one game
loads in less than 2 min
details and controls are in the pause menu
escape or P - to pause
note escape only pauses outside of fullscreen
there is an issue with some songs playing after leaving the scene they were in (sorry)
- 1st week made the warehouse game, which showcased collisions and interactions (warehouse)
- 2nd week made crystal cave (not shown as it's improved later, and save space)
- 3rd: showcased ability to use lights and interactions (Lightroom)
- 4th: made a large terrain to explore and used the crystal models from week 2
- 5th/6th made a sidescrolling platformer and added sound effects (spike ball dungeon)
- 7th /8th made a physics-based adventure game (bouncing ufo)
- 9th 10th 11th made a 3D level with a player that can transform the level into a 2D level (Crush 3D)
- 12th made a typing of the dead clone but with yahoo answers question (typing of the memes
- 13th 14th made the final compilation with sound effects
Status | Released |
Platforms | HTML5 |
Author | Potatotimer |
Genre | Adventure |
Made with | Unity |
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